Docs · mod build 5.9.0.7

Event Tools

Freeze everyone, move whole groups, preset loadouts and countdowns.

The Event Tools tab runs events. It has four sub tabs, one per tool: Freeze, Teleport, Loadouts and Countdown. It needs Run events (run_events). Making and deleting loadouts needs Save and delete preset loadouts (edit_event_loadouts). Admins have both by default, from build 5.9.0.7.

Freeze

Freeze Everyone (click twice) stops every player moving or shooting. Anyone who joins or respawns while it's on is frozen too. Tick Leave staff free to move first to keep your staff mobile. Unfreeze Everyone lets go of exactly the people it froze. Someone frozen on their own from Online Players stays frozen.

Teleport

  1. Who goes: everyone, a whole side, one group (with its callsign, side and size), or one player.
  2. Where to: To Me, Pick On The Map (the panel closes, click on the map; close the map to cancel), or pick a player and To That Player.

They land spread out in rings about 3 m apart, so nobody ends up inside anybody else, and vehicles they're in come with them. Dead or still-loading players are skipped.

Loadouts

  1. Pick a loadout.
  2. Give it to everyone, a side, a group or one player.
  3. Give Loadout (click twice). Their gear is swapped for it on the spot. Whatever they had is gone.

A loadout is everything one person wears and carries: uniform, vest, helmet, backpack, weapons, attachments and every item in every pouch. It uses the game's own arsenal loadout format.

Making one: kit someone out the way you want (an arsenal is easiest), type a name under Make a loadout, then Save My Gear, or pick any player online and Save Their Gear. Saving with a name that's already used replaces it. Up to 30. Delete The Picked Loadout removes the one picked in step 1.

Loadouts are kept in $profile:HousoMods/Reforgedmin/Events/loadouts.json.

Countdown

A big timer at the top of everyone's screen, with your text above it (like Event starts in), ticking every second with the same sound as the respawn timer, then GO! at zero. 10 seconds up to 10 minutes. Tick Unfreeze everyone at zero to start the event the moment it ends. Players joining part-way through still see it. Cancel Countdown takes it off every screen.

Everything here goes in the admin log and to Discord as an admin action, with who did it.