Docs · mod build 5.7

Overview

What the admin tools are and what they can do today.

Reforgedmin Admin Tools is a mod that puts a full admin panel inside Arma Reforger. You open it from the pause menu, the same place as Settings, and everything you do in it is checked and carried out by the server.

There's nothing to install on your own PC beyond the mod itself, and nothing runs outside your server. Staff, settings, logs and backups are plain JSON files in the server's profile folder, so you can read them, back them up and edit them by hand.

The mod isn't on the Workshop yet. These docs describe the current test build, and things will move around before release.

What it does today

  • Staff and permissions. Three ranks (owner, admin, moderator) and 36 permissions you can switch on or off for each person. See Roles and permissions.
  • Self toggles. God mode, invisible, no fatigue, no bush slowdown, infinite ammo, no spray, no recoil and hiding your Game Master status. See Operator.
  • Player list. Everyone online with their Bohemia ID and Steam ID, searchable, with actions per player. See Online players.
  • Player monitoring. Six checks running on the server: kill patterns, weapon abuse, impossible movement, kills through cover, conduct (team kills, spawn killing, combat logging, chat spam), and rate limits (anyone flooding the server with requests). Each can flag, kick or ban. See Player monitoring.
  • Player actions. Heal, revive, kill, force respawn and unstick, strip weapons, strip inventory, hand out magazines, eject, start, stop, refuel, repair and rearm their vehicle, change their side or rank, teleport, freeze, spectate, warn, mute, kick and ban (real, lasting bans), on yourself or anyone below you. See Online players.
  • Asset Spawner. Search everything Game Master can place, with preview pictures, and place it through Game Master. See Asset Spawner.
  • Environment. Set the time, how fast it passes, the weather, rain, fog, wind and ground wetness for everyone, and have it put back after a restart. See Environment.
  • Map markers and ESP. Every player, AI and vehicle on your own in-game map, and skeletons, boxes and names drawn through walls on your screen. See Visual.
  • Discord webhooks. Joins, leaves, deaths, kill feed, chat, kicks, bans, staff actions, monitoring flags and more, posted to Discord as embeds. One webhook for everything or one per event. See Notifications.
  • Server tools. An admin action log, config backups, rotating server messages, a welcome screen for new joiners, and a dashboard with live server stats. See System settings.

How it works

The panel on your screen is only a view. When you press a button your game sends a request to the server, and the server checks two things before doing anything: that you're on the staff list, and that you have the permission for that exact action. A modified client can't get around it by drawing its own buttons.

Everything the mod remembers lives under one folder on the server:

$profile:HousoMods/Reforgedmin/

Each feature gets its own folder and file in there. The full list is on the Config files page.

Still being built

Every button in the panel works. The Killfeed tab is a placeholder for now: it shows what's coming, and it'll fill in when it's built. You can follow what's next on the roadmap in the Discord.